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Multimedia - Study Notes

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Chapter Summary

This chapter explains what multimedia is and what it is made of: text, images, animation, sound and video. It lists the file formats used for each, walks through the stages of producing a multimedia project, and describes who does what in a production team. It ends with uses of multimedia in education, business and entertainment.

Learning Objectives

Key Concepts and Definitions

Multimedia

Multimedia is an interactive, computer-based way of presenting information that combines text, still images, sound, video and animation in one digital product.

Raster vs. Vector Images

A raster image is a grid of pixels. The number of bits used for each pixel (the bit depth) decides how many colours it can show, and enlarging the image makes it blocky because the pixel count is fixed. A vector image is stored as mathematical descriptions of lines, curves and shapes, so it can be resized to any size without losing sharpness.

Path vs. Frame Animation

In path animation, one object moves along a path over a background that stays the same. In frame animation, a series of drawings is shown one after another, and both the object and the background can change from frame to frame.

MIDI

MIDI (Musical Instrument Digital Interface) is a standard that lets electronic musical instruments and computers exchange instructions, such as which note to play and for how long. Because it sends commands and not recorded sound, MIDI files are very small.

Worked Methods

Calculating Image Color Capacity

The number of colours an image can show is 2 raised to the power of its bit depth. A 1-bit image gives 2 colours (black and white), an 8-bit image gives 28 = 256 colours, and a 24-bit image gives about 16.7 million colours.

Selecting the Correct File Format

For high-quality printing, use TIFF or another lossless format. For photographs on the web, use JPEG, which compresses them to a small size. For line art, logos and simple graphics with few colours, use GIF or PNG.

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